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The Origins

The History of Word Ladder

How a game invented on Christmas Day in 1877 became a timeless classic.

The Invention: Christmas 1877

The game we now know as Word Ladder was born from the brilliant mind of Lewis Carroll (the pen name of Charles Lutwidge Dodgson), the celebrated author of Alice's Adventures in Wonderland.

Carroll was a mathematician and logician who delighted in wordplay. On Christmas Day, 1877, he recorded in his diary that he had invented a new game for two young friends. He originally called it "Word-links," describing it as a way to link two words together through a chain of similar words.

"I mention this game... as a possible resource for the many weary hours of a long journey, or the yet more weary hours of a long illness."
— Lewis Carroll

"Doublets" and Vanity Fair

In 1879, the game was published in Vanity Fair magazine under the name "Doublets". It became an instant sensation in Victorian England. The rules Carroll set forth are virtually identical to the ones we play by today:

Carroll's Original Rules:

  1. Two words are proposed, of the same length.
  2. The puzzle consists in linking these together by interposing other words, each of which shall differ from the next word in one letter only.
  3. That is to say, one letter may be changed in one of the new words, and then one letter in the next, and so on.

Carroll himself created some of the most famous early puzzles, often imbuing them with poetic meaning. For example, he challenged players to turn HEAD into TAIL (HEAD -> HEAL -> TEAL -> TELL -> TALL -> TAIL) and to drive the PIG into the STY.

Evolution Through the 20th Century

After Carroll's death, the game continued to thrive under various names. It appeared in newspapers as "Stepwords," "Laddergrams," and "Word Golf."

The famous novelist Vladimir Nabokov was also a devotee of the game. In his novel Pale Fire, the narrator mentions playing "Word Golf," claiming to hold the record for changing HATE to LOVE in three steps (HATE -> LATE -> LAVE -> LOVE) and LASS to MALE in four.

This literary connection cemented Word Ladder's reputation not just as a casual pastime, but as a game for intellectuals and wordsmiths. It requires a unique blend of vocabulary, logic, and lateral thinking.

The Modern Digital Era

With the advent of computers, Word Ladder found a new frontier. Computer scientists became fascinated by the game because it represents a classic graph theory problem: finding the shortest path between two nodes (words) in a graph where edges represent single-letter differences.

Today, Donald Knuth, one of the fathers of computer science, famously used a graph of 5,757 five-letter words to demonstrate algorithms for solving these puzzles.

In the 21st century, the game has seen a resurgence alongside other daily web-based puzzle games. Its simplicity—requiring no special equipment, just a mind and a vocabulary—makes it perfect for the mobile age.

Famous Word Ladders

Here are some classic challenges that have stumped players for decades:

Be Part of History

Every day, thousands of players around the world continue the tradition started by Lewis Carroll.

Play Today's Word Ladder